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by Kindrin
Jul 07 2017 11:13
Forum: General Discussion
Topic: 8th Ed FORGEWORLD Tau
Replies: 184
Views: 22365

Re: 8th Ed FORGEWORLD Tau

Is anyone using or considering using remoras for late-game objectives? They seem to be the cheapest(without seeker missiles)/fastest combination that can stay hidden for the entire game via Stealth Protocols and deploy anywhere on the table.

Thoughts?
by Kindrin
Jul 07 2017 10:49
Forum: Tau Tactics
Topic: Theory: Enter the Fear-tide.
Replies: 19
Views: 2448

Re: Theory: Enter the Fear-tide.

Place the riptide ahead of you battle lines and you successfully draw fire away from your other units. This worked even in 7th without the mandatory firing on the closest unit. I always played my riptides aggressively and was rewarded with stalling my opponent's advance.
by Kindrin
Jul 03 2017 02:50
Forum: General Discussion
Topic: XV8-02 as commanders?
Replies: 10
Views: 1552

Re: XV8-02 as commanders?

Standard crisis suits have been used as commanders since the beginning. Use whatever model you want as long as you distinguish then from the other suits.
by Kindrin
Jul 02 2017 09:45
Forum: General Discussion
Topic: White Dwarf with Tau reference
Replies: 10
Views: 1631

Re: White Dwarf with Tau reference

Issue 271 (August 2002, p. 60) had Tau vehicle design rules and stats for the Swordfish.
Issue 390 (July 2012, p.84) had a painting guide for Tau.
by Kindrin
Jun 26 2017 09:36
Forum: Rules & FAQ
Topic: DS8 Tactical Support Turret as your Warlord
Replies: 17
Views: 1545

Re: DS8 Tactical Support Turret as your Warlord

Assuming that this is a viable tactic, weird as it seems after reading p.186, I would consider the "warlord" killed/removed from play if the unit it is assigned to is wiped out, thereby preventing it from being deployed. That said, I cringe at the though of an automated turret being nomina...
by Kindrin
Jun 19 2017 08:17
Forum: General Discussion
Topic: Riptide overnerf?
Replies: 50
Views: 5839

Re: Riptide overnerf?

Goodness people, really? The Wing was removed, boo hoo. The riptide itself has changed slightly but it's still tough as nails. Nova reactor automatically causes a wound? You have over twice the number you had before, stimulant injectors still give you a chance to ignore it, you are GUARANTEED to get...
by Kindrin
Feb 12 2017 10:52
Forum: Cadre Building
Topic: 1000P Tau vs. Imperial Guard (1st list!)
Replies: 14
Views: 1941

Re: 1000P Tau vs. Imperial Guard (1st list!)

I stand corrected.
by Kindrin
Feb 12 2017 09:25
Forum: Cadre Building
Topic: 1000P Tau vs. Imperial Guard (1st list!)
Replies: 14
Views: 1941

Re: 1000P Tau vs. Imperial Guard (1st list!)

ProfRuffleberg, remember that a drone network needs to be a minimum of four squads of four drones. I'm also curious how you plan on using your crisis suits. A solo suit could damage a squad of guard will unlikely kill it on its own and it duplicates what your stealth suits and fire warrioirs are al...
by Kindrin
Jan 25 2017 07:42
Forum: Modelling
Topic: XV8 Battlesuit posing and magnetizing
Replies: 6
Views: 1487

Re: XV8 Battlesuit posing and magnetizing

For good and ill, I learned mostly from trial and error. One thing I did was to orient all the magnets on the suits/drone stands and weapons/drones so that they are universally interchangeable. I use the drone stands to orient the magnets as they would be in a suit's arm/shoulder and, after having t...
by Kindrin
Jan 03 2017 09:45
Forum: Archival Datacore
Topic: Commander joining a deep-striking broadside team
Replies: 6
Views: 1656

Re: Commander joining a deep-striking broadside team

You should consider a commander with stim injectors, shield generator and iridium armour to tank the shots for your three broadsides. You can play around with giving the commander two missile pods or two fusion blasters and still include the PEN to buff your entire squad. Give your broadsides target...
by Kindrin
Dec 14 2016 12:04
Forum: General Discussion
Topic: Congratulations to El'mo and modelglue
Replies: 6
Views: 1155

Re: Congratulations to El'mo and modelglue

Well done! Congrats.
by Kindrin
Dec 11 2016 02:28
Forum: Common Workbench
Topic: New to forums here for inspiration.
Replies: 4
Views: 1218

Re: New to forums here for inspiration.

That is a great conversion. Despite the bulk of the arms, they seem to have the right proportions. I love the dynamic pose.
by Kindrin
Nov 27 2016 07:35
Forum: Archival Datacore
Topic: Commander load out help
Replies: 7
Views: 1994

Re: Commander load out help

In planning to run a 4 man crisis team in the hunter cadre 3 of the suits have 2 plasma rifles and counter fire defence system. The sergant has 2 shield drones and the command and control node. Would it be a waste of points to give him 2 flamsrs just for over watch purposes? The simple answer is th...
by Kindrin
Nov 26 2016 09:54
Forum: Archival Datacore
Topic: Complex Mid-Game Decision I'm Unsure About
Replies: 3
Views: 1627

Re: Complex Mid-Game Decision I'm Unsure About

I'll start by assuming that the pathfinders didn't have a Shas'ui in the squad. That would have made things too easy. :D My first thought is that maybe the focus should have been getting Farsight into combat and not the commander as Farsight isn't a slouch in CC and the commander could have helped t...
by Kindrin
Nov 26 2016 09:32
Forum: Archival Datacore
Topic: Commander load out help
Replies: 7
Views: 1994

Re: Commander load out help

Assuming you are using magnets :smile: , my favourite loadouts are: 1 - Mark'O - two missile pods, PEN, iridium armour, target lock (not necessary if joining a drone net, pick velocity tracker), drone controller 2 - tank - iridium armour, shield generator, stimulant injectors, PEN, Onager gauntlet w...
by Kindrin
Nov 24 2016 10:45
Forum: Cadre Building
Topic: First Farsight-Enclave army looking for new recruits
Replies: 5
Views: 1171

Re: First Farsight-Enclave army locking for new recruits

Hi blackgate. Welcome to the Enclaves! Here are some points to consider: -invest the points into a commander, which is also a good unit to take the iridium armour -I personally don't mix the load out on my crisis suits that much so as to maximize their threat ranges (2 missile pods, 2 fusion blaster...
by Kindrin
Nov 10 2016 10:28
Forum: General Discussion
Topic: Thank You
Replies: 9
Views: 1023

Re: Thank You

This is a great looking site and I'm happy that it continues to be a destination for all things Tau.
by Kindrin
Oct 26 2016 08:09
Forum: Cadre Building
Topic: 1000 points guest army
Replies: 4
Views: 1434

Re: 1000 points guest army

Here are my thoughts if you want to give your guest list a bit more punch: -equip the commander with iridium armour, Puretide engram chip two missile pods, shield generator and stimulant injectors. You have enough marker drones that you don't really need the drone controller (attaching a squad to th...

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