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--UNIT QUERY, DESIGNATION: 1ST SHAS'ES'TAU'TIO'VE / 998.M41--
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--LOGIC QUERY, CLASSIFICATION: ASSIGNMENT / 1ST SHAS'ES'TAU'TIO'VE--
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--CLASSIFICATION: SECRET / ASSIGNMENT BY DIRECTION OF AUN'O VIOR'LA KA'MON'DA.--
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--WELCOME, AUN'O T'AU KATH'LAN.--
The Ghosts of Es'tau
[ca. 998.M41]Official Name: 1st Shas'Es'tau'Tio've
Nickname: Ghosts of Es'tau [
Y'Aun'Es'tau]
Commanding Officer: Shas'el Vior'la Mont'va [
Doombringer]
Raised: Founding [997.M41]
Founding Planet: T'au
Current Home Planet: Es'tau
Current Shas Personnel: 465 Shas [Combat Effective]
Auxiliary Contingents: 168 Kroot'vesa, 153 Naga'vesa, 112 Gue'vesa, 99 Mal'kor'vesa [Combat Effective]
The 1st Shas'Es'tau'Tio've [Ghosts of Es'tau] was formed around the core of survivors from the 76th Shas'Tash'var'Uash'O [Brightsword's Enclave] after the valiant but tragic Defense of Es'tau [ca. 997.M41]
--UNIT QUERY, DESIGNATION: 76TH SHAS'TASH'VAR'UASH'O / 997.M41--
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Brightsword's Enclave
[ca. 997.M41]Official Name: 76th Shas'Tash'var'Uash'o
Nickname: Brightsword's Enclave [
Uash'o Ol'nan]
Commanding Officer: Shas'O Tash'var Ol'nan B'kak [
Brightsword] /
Deceased - 997.M41Raised: Founding [758.M41] / Disbanded [997.M41]
Founding Planet: Arkunasha
Home Planet: Es'tau
Current Shas Personnel: 1014 Shas [Combat Effective]
Auxiliary Contingents: 755 Gue'vesa, 428 Kroot'vesa, 241 Mal'kor'vesa, 76 Be'gel'vesa, ~1000 Miscellaneous Auxiliaries [Combat Effective]
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Brightsword's Enclave
Ten-Cadre Table of Organization and Equipment (TO&E) ChartOverviewX / Command and Control Element / Shas'uash'oConsisting of Brightsword and Honor Guard, as well as Theater Coordination and Internal Security teams, the C&C Element of O'Ol'nan's Ten-Cadre oversees and mediates all objectives, requests, and intelligence gathered by each individual Cadre.
1 / Forward Reconnaissance Cadre / Da'shovahFRC
Da'shovah is one of the only Cadres in the Contingent (save the Auxiliary Reserve Despatch) designed
not to operate as a single entity. Units from this Cadre will often be deployed many tens (sometimes hundreds) of tor'kans apart and away from friendly forces, and are responsible for battlefield reconnaissance and surveillance, intelligence gathering, target acquisition, and rear-area sabotage and ambush. Units in the FRC will also intermittently rendezvous with other Cadres in the field and become temporarily attached to them during the course of a particular battle, before being redeployed even further into enemy territory.
2 / Mechanized Assault Cadre / Sehen'kaMAC
Sehen'ka is the forward spear of O'Ol'nan's forces. Leading the way with the single highest proportion of XV8s than any other Cadre, the MAC embodies the very nature of hyper-maneuver warfare taught to O'Ol'nan by his former mentor, O'Shovah. The Mont'ka taken to the very extreme, the Mechanized Assault Cadre is often as much of a psychological weapon as a physical one, and will often strike at an enemy entity over and over, too quickly for them to be able to muster an effective resistance. Just as quickly as they arrived, the
Sehen'ka will be gone and on their way to another battle in very short time, leaving nothing but neutralized or heavily demoralized enemies in their wake.
3 / Mobilized Line Cadre 1 / Or'es'kaThe Primary Line Cadre,
Or'es'ka, offers O'Ol'nan a small, well-rounded forward-mobile fighting force that can be deployed almost anywhere with great success and much staying power. MLC
Or'es'ka excels in Urban Warfare operations, and will usually equip its warriors with weaponry and equipment tailored for the close-range, three-dimensional fighting that is inherent to combat in a village, town, or city.
4 / Mobilized Line Cadre 2 / Kar'tyrThe Secondary Line Cadre,
Kar'tyr, is usually found augmenting
Or'es'ka with long-range reserve firepower. Training and fielding some of the best marksmen in the entire Empire, this Line Cadre is best fielded in a supporting role or covering flat ground with little in terms of cover. Teams are usually outfitted with long-range precision firepower such as Pulse and Rail Rifles.
5 / Mobilized Line Cadre 3 / J'ufa'roWhile each MLC has their own preferences and 'specialties', that does not always mean that a specific weakness will exist. The Tertiary Line Cadre, for example, excels in anti-armor warfare, fielding XV teams outfitted with heavy weaponry and Pathfinders trained specifically to set traps and ambushes on enemy vehicles, but is still a highly effective fighting force in Urban terrain against infantry.
J'ufa'ro will often be either held in reserve or deployed on standby status to high-value objectives where holding them is vital to the campaign effort.
6 / Armored Interdiction Squadron 1 / Kai'vah'chaAIS
Kai'vah'cha is the Primary Vehicle Squadron in O'Ol'nan's Ten-Cadre. Fielding gunships perpetually equipped to take on a variety of enemies,
Kai'vah'cha is often the first Armored Cadre to respond to an unknown threat due to its excellent adaptability.
Kai'vah'cha is also augmented with Sky Ray missile defense gunships, which are often nowhere near each other - placed in overlapping spheres of influence for optimal anti-air and artillery coverage of O'Ol'nan's forces.
7 / Armored Interdiction 'Area Denial' Squadron 2 / Korst'laAIS
Korst'la, unlike AIS
Kai'vah'cha, is a dedicated and aggressive "Area Denial" anti-armor and anti-aircraft squadron.
Korst'la's Hammerheads are primarily equipped with railguns and plasma cannons, and their Sky Rays are permanently followed by a small Fio detachment of cargo transports and resupply drones.
Korst'la is often used to support MAC
Sehen'ka in larger attacks on heavier fortifications and has been known to travel well into enemy territory to neutralize enemy vehicles or even entire airbases which FRC
Da'shovah has found and marked for destruction.
8 / Augmented Rapid Reaction Cadre 1 / Va'sha'isHeld in reserve until solid intelligence is received of an ongoing or imminent battle where their presence is required, ARRC
Vah'sha'is is a rounded force of mobile battlesuits, a solid supply of infantry, rapid-response skimmers, and dedicated long-range precision artillery units.
Vah'sha'is' adaptability to most situations but relative inability to rapidly redeploy
all of its forces means that they are often used to defend or guard high-value locations against enemy forces.
9 / Augmented Rapid Reaction Cadre 2 / Or'mesme T'shiUsed in a similar manner to ARRC-1, ARRC
Or'mesme T'shi preaches a form of the Kauyon that is the concepts of combined arms taken to the very extreme. Never willing to split up their forces unless absolutely necessary, their XV88s will often serve as pseudo-static anchors for the rest of the Cadre to maneuver around rather than long-range support like
Vah'sha'is' methods of deployment. This proves highly effective for ambushing or retaliating against enemy forces, and
Or'mesme T'shi will regularly be deployed right in the center of mass of O'Ol'nan's forces so that their more static nature does not detriment the overall effectiveness of the Contingent.
10 / Auxiliary Reserve Contingent / Ar'vesaO'Ol'nan, having spent much time in the Dal'yth system during his early career, has come to respect and admire the courage and abilities of the Tau's many vassal alien races. Fielding one of the largest single Auxiliary Reserve Despatches in the Empire's history, the
Ar'vesa makes up over half of O'Ol'nan's effective fighting forces on any given planet, and each individual species is utilized in a manner that suits their specific strengths and weaknesses in a manner that can only be described as one of the best examples of unity and cohesion between alien life forms ever. Made up primarily of kroot, gue'vesa, and mal'kor'vesa, but including a variety of other species in smaller numbers, O'Ol'nan's
Ar'vesa are skilled, capable, and a force to be reckoned with against almost any threat.
Tables of Organization & EquipmentCommand and Control Element Shas'uash'oContingent Commander
Shas'O Tash'var Ol'nan B'kak
- 4 Shas'vre XV8 Honor Guard
Battlefield Coordinators
1 Coordination Supervisor
- 1 Shas'el
4 Campaign Coordination Specialists
- 2 Shas'vre, 2 Shas'ui
10 Cadre Coordination Specialists
- 10 Shas'ui
Internal Security
4 Internal Security Agents/Public Affairs Liaisons
- 2 Shas'vre. 2 Shas'ui
Kor'vesa Complement
1 DX-33 Command Drone
8 DX-36 Gun Drones
2 DX-39 Shield Drones
Forward Reconnaissance Cadre Da'shovahCadre Commander
Shas'el Tash'var Tar'kunas
- 4 Shas'vre XV15 Bodyguards
Optimized Stealth Group
6 XV15 Stealth Suit Teams
- 3 Shas'vre, 33 Shas'ui
Pathfinder Insertion Group
8 Pathfinder Teams
- 8 Shas'ui, 56 Shas'la
8 Devilfish Transports
- 1 Shas'vre, 8 Shas'ui
Ranged Reconnaissance/Patrol Group
4 Piranha Light Skimmers
- 4 Shas'ui, 4 Shas'la
8 Tetra Scout Speeders
- 8 Shas'ui, 8 Shas'la
Kor'vesa Complement
60 DX-24 Sentry/Observation Drones
30 DX-34 Target Acquisition Drones
Mechanized Assault Cadre Sehen'kaCadre Commander
Shas'el Sa'cea Ar'cha
- 4 Shas'vre XV8 Bodyguards
Optimized Stealth Group
2 XV15 Stealth Suit Teams
- 1 Shas'vre, 11 Shas'ui
Rapid Insertion Force
4 XV8 Crisis Battlesuit Teams
- 2 Shas'vre, 10 Shas'ui
2 XV84 Target Acquisition Battlesuit Teams
- 2 Shas'vre, 4 Shas'ui
2 XV89 Heavy Support Battlesuit Teams
- 2 Shas'vre, 4 Shas'ui
Mechanized Infantry Group
6 Fire Warrior Squads
- 6 Shas'ui, 66 Shas'la
6 Devilfish Transports
- 1 Shas'vre, 6 Shas'ui
Armored Support Group
3 Hammerhead Gunships
- 1 Shas'vre, 5 Shas'ui, 3 Shas'la
Kor'vesa Complement
16 DX-36 Gun Drones
6 DX-56 Heavy Gun Drones
Mobilized Line Cadre Or'es'kaCadre Commander
Shas'el Tau'n Dor'vosa
- 4 Shas'vre XV8 Bodyguards
Rapid Insertion Force
3 XV8 Crisis Battlesuit Teams
- 1 Shas'vre, 8 Shas'ui
Mechanized Infantry Group
6 Fire Warrior Squads
- 6 Shas'ui, 66 Shas'la
6 Devilfish Transports
- 1 Shas'vre, 6 Shas'ui
Pathfinder Insertion Group
3 Pathfinder Squads
- 3 Shas'ui, 21 Shas'la
3 Devilfish Transports
- 1 Shas'vre, 3 Shas'ui
Kor'vesa Complement
16 DX-36 Gun Drones
6 DX-56 Heavy Gun Drones
Armored Interdiction Squadron Kai'vah'chaCadre Commander
Shas'el Fal'shia Fel'don'ta
- 2 Shas'vre Operators/Bodyguards
Primary Attack Shoal
3 Hammerhead Gunships
- 1 Shas'vre, 5 Shas'ui, 3 Shas'la
Secondary Attack Shoal
3 Hammerhead Gunships
- 1 Shas'vre, 5 Shas'ui, 3 Shas'la
Supplementary Support Shoal
3 Hammerhead Gunships
- 1 Shas'vre, 5 Shas'ui, 3 Shas'la
Mechanized Infantry Group
2 Fire Warrior Squads
- 2 Shas'ui, 22 Shas'la
2 Devilfish Transports
- 2 Shas'ui
Ranged Overwatch Shoal
4 Sky Ray Missile Defense Gunships
- 1 Shas'vre, 4 Shas'ui, 4 Shas'la
Kor'vesa Complement
16 DX-36 Gun Drones
6 DX-56 Heavy Gun Drones
Augmented Rapid Reaction Cadre Va'sha'isCadre Commander
Shas'el Dal'yth Co'rina
- 4 Shas'vre XV8 Bodyguards
Optimized Stealth Group
1 XV15 Stealth Suit Team
- 1 Shas'vre, 5 Shas'ui
Rapid Insertion Force
2 XV8 Crisis Battlesuit Teams
- 1 Shas'vre, 5 Shas'ui
Mechanized Infantry Group
6 Fire Warrior Teams
- 6 Shas'ui, 66 Shas'la
6 Devilfish Transports
- 1 Shas'vre, 6 Shas'ui
Rapid Reaction Wing
3 Piranha Light Skimmers
- 3 Shas'ui, 3 Shas'la
Precision Artillery Group
3 XV88 Broadside Battlesuit Teams
- 3 Shas'vre, 6 Shas'ui
Sniper Drone Unit
3 Sniper Drone Teams
- 3 Shas'ui
1 Devilfish Harbinger Transport
- 1 Shas'ui
Kor'vesa Complement
16 DX-36 Gun Drones
9 DX-38 Sniper Drones
6 DX-56 Heavy Gun Drones
TotalsPersonnel1 Shas'O
10 Shas'el
82 Shas'vre
315 Shas'ui
606 Shas'la
1014 Total
Kor'vesa136 DX-36 Gun Drones
60 DX-24 Sentry Drones
48 DX-56 Heavy Gun Drones
30 DX-34 Target Acquisition Drones
18 DX-38 Sniper Drones
2 DX-39 Shield Drones
1 DX-33 Command Drone
295 Total
Equipment60 XV15 Stealth Suits
81 XV8 Crisis Battlesuits
6 XV84 Target Acquisition Battlesuits
6 XV89 Heavy Support Battlesuits
12 XV88 Broadside Battlesuits
57 Devilfish Transports
23 Hammerhead Gunships
8 Sky Ray Missile Defense Gunships
2 Devilfish 'Harbinger' Transports
10 Piranha Light Skimmers
8 Tetra Scout Speeders
--EVENT QUERY: THE DEFENSE OF ES'TAU / 997.M41--
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The Defense of Es'tau - [997.M41]After Nimbosa and his two tau'cyr attachment with the Fourth T'au Fleet, Shas'O Ol'nan was filled with resentment of Shas'ar'tol and his Ethereal leadership when he heard of the Imperium's success in recapturing the colony. He was determined to finish his invasion into the Koloba sector at all costs, and had his eye on the Imperial world, Sarcassa, where he would establish a forward base of operations and regain the initiative that was lost due in part to the ongoing investigation into his actions on Nimbosa.
Unfortunately, the venerable Commander never made it that far. While preparing his forces to mobilize on his forward outpost world, Es'tau, gue'la insurgents embedded within his sizable auxiliary forces emerged from hiding and launched assaults from all over the capital city. With the bulk of Brightsword's fleet awaiting his arrival at a forward rally point, the waystation
Penetrating Light outside the system, he was left relatively defenseless against the many regiments of Imperial Guard who landed on Es'tau from disguised troop transports in orbit. Brightsword was killed in action by an elite strike team who penetrated the primary battledome on the outskirts of the city. Much of Brightsword's immediate command staff were also killed, ambushed within the city as they performed the final pre-deployment inspection of their troops.
With the all ranking Shas'el and Shas'O dead, Brightsword's head bodyguard, Shas'vre Mont'va [
Doombringer], activated a long-range distress beacon, rallied the surviving Tau within the primary battledome three tor'kans outside the city walls, and defended it against the regiments of Imperial Guard who were launching their attack from the city. After five rotaa of holding out in the battledome, Brightsword's fleet returned to Es'tau. Having heard no word from their commander at the designated departure time, they waited for three decs before returning to investigate. Kor'O Vash'ya Sav'caor, prepared for the worst thanks to Mont'va's beacon, destroyed the transports in orbit and the Tau cadres Brightsword had originally requested for the invasion of Sar'kassa dropped their forces into the city to destroy the gue'la planetside.
Over the next few decs, a vicious urban battle ensued with heavy casualties on all fronts. XV8 and Armor from fifty hunter cadres engaged six Imperial infantry regiments, and the Tau suffered heavy casualties as a result of being outnumbered almost two to one. Vre'Mont'va's actions in activating the distress beacon at the apex of the battle dome were instrumental in ensuring the returning Tau would not be caught unawares, and as a result was recalled to T'au to be promoted to Shas'el for his actions.
Having suffered heavy casualties, Brightsword's Ten-Cadre was disbanded. At the request of Commander Doombringer, the remnants of the Cadres were reactivated under his command and redesignated the 1st Shas'Es'tau'Tio've
Y'Aun'Es'tau, the "Ghosts of Es'tau".
--UNIT QUERY, PERSONNEL: SHAS'EL VIOR'LA MONT'VA / 18862 / 998.M41--
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Shas'el Vior'la Kais'ka Mont'va
Commander Doombringer
ca. 998.M41Given Names: Kais'ka Mont'va
Serial Number: 18862
Rank: 'El
Caste: Shas
Sex: Male
Date of Birth: [965.M41]
Place of Birth: Vior'la Prime
Known Kin: Shas'vre Vior'la Se'la [Brother], Shas'vre T'au Savon [Father, Deceased], Shas'ui Vior'la Ly'ona [Mother, Deceased]
Known Affiliates: Fio'vre Sa'cea Zyde, Shas'el Sa'cea Monat'yr M'yen'ka, Shas'el Sa'cea Da'kara'ka
--UNIT QUERY, PERSONNEL: SHAS'EL VIOR'LA MONT'VA / 18862 / ASSIGNMENT 006.M42--
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--SHAS'O MONT'VA CURRENTLY ASSIGNED TO PROJECT HARBINGER / AUN'KA'UI--
--UNIT QUERY, PROJECT: HARBINGER--
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--LOGIC QUERY, CLASSIFICATION: PROJECT HARBINGER--
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--CLASSIFICATION: TOP SECRET / ASSIGNMENT BY DIRECTION OF AUN'O T'AU ACAYA VA'DENTA.--
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--IDENTIFICATION LOGGED. PERTINENT PERSONNEL AND AUTHORITIES HAVE BEEN NOTIFIED.--
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the overkill