[Voting] Challenge 2016: Research and Development

General discussions about the hobby side to Tau & 40K.

Poll: Please vote for 2 entries based on the rules criteria

Poll ended at Oct 09 2016 11:01

Entry #1: The AX39-1 Houndshark
11
9%
Entry #2: The Dari Hunting Team
4
3%
Entry #3: TX-145 and TX-153 A.I. Jetbikes
8
7%
Entry #4: The Kroolexus Assassin
4
3%
Entry #5: Commander Farsight (on foot)
3
3%
Entry #6: The AY27 Moonfish
14
12%
Entry #7: The Sol'ai Pioneers
22
19%
Entry #8: The Aklên Warmaster
1
1%
Entry #9: The Mako XV-111 Commander Battlesuit
5
4%
Entry #10: The Kroot Pechodactyl Rider
6
5%
Entry #11: The Tau Defense Hub
9
8%
Entry #12: The Firesight Incursion Team
7
6%
Entry #13: The Nagi Advisor
6
5%
Entry #14: The XV83 Cyclone Battlesuit
4
3%
Entry #15: The Moray Tactical Gunship
10
8%
Entry #16: The XV87 Warden Battlesuit
4
3%
Total votes: 118

User avatar
El ZorDacK
Shas'Saal
Posts: 76

Re: [Voting] Challenge 2016: Research and Development

Post#11 » Oct 03 2016 10:38

I beg for you help fine gentlemen, how do I vote?

User avatar
Agentarrow
Fio'Vre
Posts: 1604

Re: [Voting] Challenge 2016: Research and Development

Post#12 » Oct 03 2016 10:48

El ZorDacK wrote:I beg for you help fine gentlemen, how do I vote?

The boxes at the top of the page can be checked, then click the submit button when you have selected 2.

User avatar
El ZorDacK
Shas'Saal
Posts: 76

Re: [Voting] Challenge 2016: Research and Development

Post#13 » Oct 03 2016 11:02

Oooh!, my mistake, it only shows when i log in, thanks a lot Agentarrow

User avatar
boomwolf
Shas'La
Posts: 1685

Re: [Voting] Challenge 2016: Research and Development

Post#14 » Oct 03 2016 11:33

Kael'yn wrote:
Agentarrow wrote:
boomwolf wrote:Hummm.

Are we to simply vote, or would it be appropriate to write a full review on each entry (both praising the good, and criticizing the bad in each of them)?


A vote is all that is necessary, but a review would not hurt.

Maybe reviews could wait after the votes are closed to avoid any bias in votes.

Thanks to all contestants and good luck, I am eager to have my computer before hand to see the details of each entry.


Perhaps I lack imagination, but I fail too see how a review can create a negative bias.

Mind to enlighten me?


(In any case, I'm starting to properly review the entries tomorrow. will take a while given the sheer number.)

User avatar
Kalten
Fio'La
Posts: 60

Re: [Voting] Challenge 2016: Research and Development

Post#15 » Oct 03 2016 11:42

boomwolf wrote:Perhaps I lack imagination, but I fail too see how a review can create a negative bias.
Mind to enlighten me?


Well, undecided people, or people without enough criteria to choose an entry (mostly because lack of experience with the fluff, ruleset and modelling or painting techniques) might choose your criteria over their own (even subconsciously). Humans are pack animals, and will follow the majority consensus, even if that majority consist only of one person (as long as nobody else challenges that person). That doesn't mean you can't post your review (by all means do it, if you feel it's justified), but it will surely influence people one way or another, the same way voters listen to one media or another to choose their vote.

User avatar
Macknight
Shas'La
Posts: 298

Re: [Voting] Challenge 2016: Research and Development

Post#16 » Oct 03 2016 12:54

After 1-2 hrs of sifting through all the entries, voted for the 2 best overall based on painting, modeling, rules, fluff, layout organization; there were a misspell word 'there instead of their' in one of the entries, hard to understand rules(cough cough jetbike or a vehicle), unexplained rule on one of the entries, OP rules and under cost on a few, a couple of well made but meh rules.

Overall a great number of entries exceeding my expectations, well done to all those who entered and a poke to those on the fence thinking about entering.
For the greater good!

Dal'yth Shas'len'ra
Shas'Ui
Posts: 208

Re: [Voting] Challenge 2016: Research and Development

Post#17 » Oct 03 2016 01:53

Looking very good, with all the quality I had to make some tough decisions in the voting. Good work. :)

A few entries seem to have one or two of their rules missing... :-?

Still very good overall, better than I had anticipated.

User avatar
materpillar
Shas'La
Posts: 146

Re: [Voting] Challenge 2016: Research and Development

Post#18 » Oct 03 2016 03:05

These turned out to be pretty awesome. I typed up a pretty extensive review of the first half. Will type up more later tomorrow.

My top 3 favorites were all crazy close. Took a while to narrow that down.
----- Akul Contingent -----
Engagement Results 52-17-8

User avatar
Tearphoenix
Shas'La
Posts: 145

Re: [Voting] Challenge 2016: Research and Development

Post#19 » Oct 04 2016 09:49

So many amazing entries. I think after the challenge is over, these should be compiled into an ATT supplemental codex.

User avatar
Panzer
Shas'La
Posts: 1663

Re: [Voting] Challenge 2016: Research and Development

Post#20 » Oct 04 2016 09:57

Hm looks like my favorite entry is winning the custom crisis suit so far....my favorite price. Go Moonfish! :D

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