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 Post subject: [4] Site Structure, Army Lists, Custom Unit/Codices.
PostPosted: Apr 21 2008 09:06 
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ATT is built in a fashion which reinforces the intention of the site; to promote the development and peer evaluation of well written, user-submitted articles. ATT is not the place for the posting of frivolous questions, the proposition of blatantly ill-conceived tactical notions, or the showcasing of poorly painted minis which clearly have had little time or effort invested into them. To facilitate this goal, posting privileges are limited across many portions of the site until members have proven their maturity and understanding of ATT's purpose.

The creation of all new topics on ATT happens in one of two places: the Upper Concourse or the Lower Concourse. Here members can discuss all manner tau centric rules, lore and hobby topics. Those topics presented in a well written manner, invested with obvious care and thought, will be selected by the ATT staff for relocation to one of the topical subforums where discussion can continue away from the general "hustle and bustle" of the Concourses.

As ideas pass through various stages of peer-review and receiving community merit will ultimately end up in the Articles or appropriate topic sections. Over time, this collection becomes a polished resource for the community.


Army Lists
ATT has a long and torrid relationship with Army Lists. On the one hand, they are are an invaluable tool for discussing new tactics. On the other hand, army lists often invite poorly thought-out posts that amount to nothing more than "here's a list I'm putting together for a tournament, help me tweak it." Such posts do not follow ATT's central mission statement -- specifically, they add nothing of quality to our community. If you're a looking for generic army list critique, please look to one of the many other excellent online Warhammer 40K discussion forums. If you're looking for tactical and strategic discussions, then this may be the site for you.


Custom Units and Fan Codex
Recent months have seen an increasing number of user-created rules and units. Often times, these creations embody the ATT ethos - content-driven, peer-reviewed, and serious-minded. Unfortunately, many of these custom units and rules do little to advance the purpose of the site, amounting to little more than "here's a unit I'm putting together, help me tweak it."

After careful deliberation, the administrators and moderators of ATT have decided custom units and rules will be treated just like Army Lists: permissible if they advance the purpose of this website.

Allowable expressions of custom units and rules include:

a) If a member wants to put up a model they've made in Modelling to represent a new custom unit they're creating.
b) If a member wants to put up a battle report in Field Experience to showcase a game they played with a new custom unit they're creating.

Allowances will be made for extremely high quality story/scenario-driven units, complete codices and mini-codices, provided they meet the conditions of either or both of rules 1 and 2 above.


High Quality Examples
Bell of Lost Soul's minidexes or Kompletely Kroot's unofficial 5th edition update.

By contrast : units that attempt to "fix" the Tau codex by providing a "balance" of heavily armored, melee-oriented units are subject to a limited future on ATT.

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