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Shas'Ui
- paulson games
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 04 2009 04:59 |
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Joined: Dec 03 2008 12:13 Location: chicago Native English speaker?: Yes
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Just about done with the At-ST, all I need to do is scrape off mold lines and drill out the weapon barrels. One of the footpads went MIA on the ride home, I'll need to track it down when there's sunlight so I can see while I dig around in my car.  Humpty Dumpty had a great fall... but it's ok, with the power of super-magnets he goes back together again.  Later on I'll be adding all the additional dread weapons to the arsenal, assault cannon, twin linked autocannon, flamer, etc. 
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Shas'Ui
- speedfreek
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 04 2009 12:34 |
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Joined: Nov 13 2008 11:24 Location: Sweden Native English speaker?: No
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Fio'Ui
- Agentarrow
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 04 2009 09:30 |
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Joined: Jan 24 2009 01:00 Location: Southeast MI Native English speaker?: Yes
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That's it, it's final. After seeing two great star wars armies, nothing is stopping me from doing a 1000 point clone trooper army. (except money  )
_________________ The greater good is but a point of view
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Shas'Ui
- paulson games
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 05 2009 12:52 |
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Joined: Dec 03 2008 12:13 Location: chicago Native English speaker?: Yes
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I started on a viper probe droid today.  Not exactly sure what model it'll be games wise but could be part of Vader's retinue as a servitor. This is actually the 2nd attempt, the first one is massiely oversized as I was thinking it could double as a landspeeder but it just looked goofy so after almost 3 hrs of work I trashed it and started over, making it closer to the scale of the probe droid in the movie. Put in almost 4 hours far too much time was spent messing around with the neck area, ultimately I decided I didn't like having a large flat spot under the head so I spent a lot of time carefully dremmeling out the top of the base and then added a bunch of interior detail. Underneath there's a engine vent from a drop pod which can't seen due to the angle of the pictures. When I update I'll try and get some pics of the underside. The legs are a feat of pure madness, it's hard to tell from the pic but there's 4 small legs and two large legs, each leg is being cut from styrene and the joints are from tubing that have all been pinned. I stabbed myself twice while shaving down the joint s to just the right size, and it's getting hard to hold tiny parts while wearing a bandaid. I wanted to finish up the legs before posting but after 7+ hrs of work my eyes won't focus and I can barely even see straight right now. So that's my new project for the day.  BTW I am so itching to turn a valkyrie into a clone trooper transport, it'd kinda break the all imperial theme but it'd at lest give me a good transport option as I can't figure out what else to do at the moment. For a cheap army get ahold of blackreach marines and go to town on them, the darktrooper heads ran me between $1-2 each depending on who I bought from on ebay, there should be lots of cheap clone troopers around. I was itching to do a star wars theme after seeing speedfreaks army but it was this art that solidified the idea of what to do, it's not my drawing but I thought it was a great concept so I shameless stole it 
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Shas'Ui
- minamoto
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 05 2009 02:19 |
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Joined: Jul 08 2008 03:20 Location: Offenburg • Germany Native English speaker?: No
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Somehow I have missed this thread... Man this is awsome! *mumbles Imperial march* The Lord Vader is just genius! I love the model and the posing. The AT-ST is soooo sweet, go and finish it! I am impatient 
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Shas'Ui
- paulson games
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 06 2009 03:38 |
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Joined: Dec 03 2008 12:13 Location: chicago Native English speaker?: Yes
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I sat down to work on the probe droid some more... I don't know exactly how it happened, but I started picking up pieces and ended up with the greatest bounty hunter in the universe.   I'm very happy with the result, I particualy enjoyed adding the wookie hair and cape. He'll make an awesome stand in for an imperial assassin. Now maybe I can get back to finishing that droid.
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Last edited by paulson games on May 06 2009 04:21, edited 1 time in total.
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Shas'Ui
- speedfreek
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 06 2009 04:07 |
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Joined: Nov 13 2008 11:24 Location: Sweden Native English speaker?: No
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Shas'Ui
- paulson games
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 06 2009 04:12 |
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Joined: Dec 03 2008 12:13 Location: chicago Native English speaker?: Yes
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On his right shoulder there's a beastman top knot bit to represent the wookie scalp and braid of hair he keeps around his shoulder. (it's kinda hard to see due to the angle of the pic, it's visable in the pic on the lower right corner)
It's one of his many tropies taken from sucessful bounties (you can see it in empire strikes back). With the cape on the left shoulder I left the eldar symbol intact to give it a tie in with the 40k setting, indicating he killed a powerful/prominant eldar target.
After I took pics I adjusted the angle of the rifle slightly, you can now see the pectoral area of the chest plate better, a minor detail I think adds to the overall look as the upper part of the cadian torso is dead on with his actual armor.
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Shas'Ui
- Gniknok
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 06 2009 05:50 |
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Joined: Aug 21 2008 07:18 Native English speaker?: Yes
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Fantastic use of bits, and an excellent and instantly recognizable rendition of a classic. Very well done my friend!
My only comments would be that he's missing the launcher thingy on his left wrist, and that Boba fett is more iconic with his long barreled pistol than with a rifle - though given his new role as an assassin sniper in the inquisition I can see why you modeled him this way.
And great work on the other stuff too - AT-ST, Vader, Brilliant! In general, however, I have to disagree with you about storm trooper armour being power armour. I think that it is just advanced full-body flak armour (or something similarly mundane), not powered or physically enhancing at all, and thus they are more like an entire army of IG elites than SM..., but nonetheless, this army looks great and I eagerly look forward to more, keep up the good work!
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Shas'Ui
- paulson games
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 06 2009 07:05 |
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Joined: Dec 03 2008 12:13 Location: chicago Native English speaker?: Yes
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I couldn't figure out a good way to give Boba a heavy blaster type pistol, everything I was trying just looked like a bolter with a big barrel. Boba and Jango are opportunist fighters so if the job calls for a bigger gun they'll do it, so I stuck on the sniper rifle to match the assassin weaponry. I left the wrist rocket out as the arm was already a giant pain to create, but at the same time it would make a good digital weapon for the model. So back to the droid... yeah right after seeing how well Boba turned out my buddy insisted that I also do a figure for Jango, while he's not part of classic trilogy he's just dang cool. Now that I know how to mod these guys and what bits to use the process goes together way faster (only about 2 hours of work to make Jango as opposed to almost 7 hrs for Boba). I think I may pass on the darktroopers, and use Mandalorian mercenaries for my assault squads as they look totally bad ass and give a bit more variety to the army. Stormtroopers are cool but too many of them on the table may be a bit much. The Mandalorians all have customs colors and equipement so lots of fun modeling and painting them as opposed to identical stormtroopers. Jango still needs his rocket cone on the jet pack and a good amount of greenstuff work to close up the cuts in the legs. I'm also going to give him some engine blast underneath make him look like he's in mid jump. Not sure if I want to lose the scope on the pistol, or give both pistols scopes so they match. Here's Jango:  
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Shas'Vre
- Wolfs16
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 07 2009 09:11 |
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Joined: Aug 19 2007 03:02 Location: Pennsylvania, USA Native English speaker?: Yes
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This is some really fantastic stuff paulson. I really love the Dreadnought conversion! I was skeptical about some of your ideas at first, but you've really pulled it off. Great use of parts and very creative. I'm inspired!
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Shas'Ui
- Kies'el
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 07 2009 10:44 |
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Joined: Oct 02 2008 02:35 Location: Redmond Native English speaker?: Yes
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I would lose the scope since jango's pistols in the movies were quick draws that didn't even have iron sights.
Also if you can, it would be cool if you could add in the switch box on the front of Lord Vader's armor.
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Shas'La
- Nikolauss
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 11 2009 04:05 |
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Joined: Nov 01 2007 08:40 Location: Maribor, Slovenia
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Just great!!!!
Man it sure look awsome, specialy lord Vader. Just 1 question - where from did you take Vader's cape (what frame of minis or did you maki it somehow).
Both Boba & Jango are the best conversions I have ever seen!
_________________ Ignoratio iuris nocet!
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Shas'Ui
- paulson games
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 11 2009 11:58 |
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Joined: Dec 03 2008 12:13 Location: chicago Native English speaker?: Yes
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Vader's cape is from the fantasy empire general. Yesterday turned out to be a complete bust. I had a double shift at work so I figured I'd have a total modeling marathon, (as that where I do the majority of my work). But I was a retard and apparently grabbed the wrong box of bits leaving practically everything I needed at home. So I couldn't tackle the Emperor model as I planned or tinker with the scout bike, the only project I could work on was my second At-St, I needed to work on it anyway but I could only complete part of it as all the weapon bits were left at home. grr <_< So rather than have lots of stuff to keep my busy as I'd planned I ended up with massive surplus of time to kill and no models to work on  I did have some bits with me so I dug through them hoping I could find something useful, sadly I didn't find anything inspiring, but I happened upon a rather odd discovery. At some point a while back I was hookwinked with some fake bits from ebay. I found a set of landraider las cannons & sponsons in the bits box that was much darker than the other parts and it had a strange waxy type film on it. As looked a bit closer I noticed the details and lines were also a bit off. I tried to scrape off some of the film and the plastic started peeling up in fine layers instead of scraping smooth. Looking at the inside of one of the pieces there I could see where the plastic hadn't mixed right and there were tiny black swirls. I bent one of the pieces until it broke and rather than stressing turning white and snapping the plastic crumbled apart, it almost like it's made from hundreds of layers ontop of each other really weird. No ide who I got it from as it's been in the box for a couple years but if I knew I'd report them to GW. It's not much to show for now but here was my only real progress today, walker #2 in progress:  I did manage to win a fairly cheap AT-AT toy on ebay which I should be getting later this week. It's monsterous (26 inches) so I'll be using it as some sort of titan, probably either an emepror or warlord. It dwarfs a warhound titan which is only aboout 11 inches tall. I'm going to have to figure out what i need to do to 40k it up effectively, obviously it'll need weapons and eagles plastered all over. Not sure if I should try some city fight stuff? Here's a shot of an AT-AT next to regular star wars figures (which are almost 3 times as tall as 40k figures) Marines won't even come up past the first part of foot, so it's absolutely massive. I'll have to get a pic of it next to a titan and with some 40k stuff around it to show just how huge it is. 
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Shas'Ui
- paulson games
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 11 2009 10:15 |
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Joined: Dec 03 2008 12:13 Location: chicago Native English speaker?: Yes
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I've been mocking up some rough ideas of what I want to do with the giant at-at, if use it as a stand in for an emperor titan it'd have a number of hull mounted weapons, and the current design of the at-at doesn't reall have much room for weaponry as it's fairly narrow in width despite being very tall and long. I could widen the design and add turrets on the side to acomidate destroyer sized weapons. According to the str wars expanded universe there is an even bigger version of an at-at called the AT-HE, All-terrain heavy walker or super heavy at-at, which mounts star ship sized turbo laser batteries, which in mind mind is a perfect translation for apoc destroyer weapons. Here's a rather kicking piece of concepot art for a AT-HE  Here's a side shot of the concept I have in my head in part based off that art, the rear cannons would be supported by an assembly that looks kinda like the shoulders of a warhound titan but the cannons would be mounted above the structure rather than being underslung like arms. (simular to how the shoulder cannons are on a warlord titan) The front cannons would be mounted in a boxy type turret.  It'll require adding a 3rd set of legs and expanding the overall length and width to give it an even larger size, a rough estimate would place it between 30 inches tall & 35-40 inches long! Here's a size comparison to show just how huge it'd be. 
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Last edited by paulson games on May 11 2009 11:52, edited 1 time in total.
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Shas'Ui
- Gniknok
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 11 2009 11:24 |
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Joined: Aug 21 2008 07:18 Native English speaker?: Yes
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This is a great project you've got going here. Your giant AT AT model looks like it might actually be pretty close to the actual scale for an AT AT using 28mm scale minis - that's pretty cool! (compared to how undersized it is for the action figures...) I see what you are trying to do in modeling it into an AT HE - finding an equivalent for its weaponload to the 40K vehicle it will represent, but won't it be a fair bit too small to be an AT HE? Its kind of a shame that the AT AT weapon load is so pitiful compared to what its 40K equivalent can carry... but I guess that's 40K for you, little men with big guns Some images that may help...    And another just because it shows how well you've done with your AT ST conversion - really nice work!!!  This website is fantastic for Starwars technical drawings in case you haven't found it: http://www.dorlingkindersley-uk.co.uk/static/html/features/starwars/technology_gallery/index.htmlI look forward to your progress - Cheers!
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Shas'Ui
- paulson games
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 11 2009 11:51 |
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Joined: Dec 03 2008 12:13 Location: chicago Native English speaker?: Yes
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Thanks for the link, I'd found the at-at drawings earlier today while I was digging around for reference pics but didn't realize they had all the various vehicles. The AT-ST came out well as I had a had a toy version for reference on top of all the various pics I found online. It was one of my all time favorite star wars toys, next to the speeder bike, lots of fun to re-create. The AT-AT I never had as a kid, it was the only piece I didn't have out of the old empire strikes back toys as it was just too much money and my neighbor had one so we used his. So there's a very happy kid somewhere deep iside me that is just drooling over the chance to play with my own copy before I put it to the chop.  I never had a jawa sandcrawler either but I hate jawas and sandpeople, they are only good for target practice. Can anyone tell I'm a stormtrooper at heart? The At-AT models at 12.5 inchs are very close in scale with 28mm troops, compaired to the star wars action figures the at-at toy is at least half the scale it should be maybe even as small as 1/3rd correct scale, but a correct scale at-at would have been insanely huge and too exspensive for anyone to buy. At 28mm scale the 12.5 AT-AT is between 50-80 feet depending on if you calculate the marine height at 6'4" (or 2 meters) or if the marine is 8 ft tall per fluff. (the marine measures 1 1/4 inch tall, AT-AT is 10 marines tall) (I think the 12.5 inch models are 1/35 scale? but not positive as most star wars stuff doesn't list the actual scale on their models for some reason, there's also a few model versions that are about 8 inches in height (1/72?) but those are too small for me to use in this build, and 1/144 At-ATs are about 4.5 inches tall) The "offical" height varries from 15-22.5 meters depending on the source, the 22 meter height comes from calculating luke vs the legs in the movie, but most of the rpg and other materials have it between 15-18 meters. (apparently there's a juggernaught wheeled vehicle that makes the at-at look puny, 30 meters high and 49 meters long, it transports an 300 strong batallion of stromtroopers) I think playing the at-at as a warhound and the at-he as an emperor fits fairly well, the at-at has two sets of weapon systems and relaly heavy armor and sheilding compaired to most vehicles. Having the at-he as an emperor gives it even heavier sheilding and more weapons so it's definitely a step up from the smaller at-at. The emepror also has a sizeable troop capacity of 50, although it probably should be a bit higher. According to the various materials I've found the standard at-at can carry 40 troops and 5 speeder bikes, or two at-sts instead of troops. I'd gues that the AT-He could probably carry closer to 100 guys, on top of having the massive turbo laser batteries ie destructor weapon which is why I think it'd function better as an emperor as opposed to a warlord which has no troop capacity and fewer weapons.
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Last edited by paulson games on May 12 2009 12:48, edited 1 time in total.
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Shas'Ui
- Kies'el
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 12 2009 12:43 |
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Joined: Oct 02 2008 02:35 Location: Redmond Native English speaker?: Yes
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Just as a note for people complaining about the weapons on the normal AT-AT being weak compared to titans...
The two chin guns are TURBO-LASERS, not laser cannons. In 40k terms the AT-AT would be armed with TWO Str-D turbo-laser destructors (or at the very least a single twin-linked one.). Additionally It would have 2 lascannon sponsons.
As well as being able to carry at least 30 troops & additional jetbikes.
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Shas'Ui
- paulson games
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 18 2009 02:06 |
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Joined: Dec 03 2008 12:13 Location: chicago Native English speaker?: Yes
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I totally agree about the turbo laser comment it's a lot of firepower, I think the basic AT-AT will function fine as a modified warhound, increase it's points a bit and give it a troop capacity. And onto the work log for this weekend: The amusing part of having modeling ADD is that whenever I sit down intending to work on a set project I shoot off in random directions and it's never what was intended. It can be good in that it's always acompanied by a rush of creativity but it can be highly aggrivating because I can't finish the parts I planned to. Tonights plan was to finish the stormtroopers and the probe droid, and instead I made the emperor, go figure.  The wrinkly old man just doesn't work as a butt kicking marine, so he's not as true to form as he could be. I can always lie and say he's the emperor's young buff clone that takes over after return of the jedi. Oh well some things won't quite mesh but that's ok as the project goal is to capture the overall feel not to do a direct carbon copy of star wars. He's still WIP, the pointy finger power glove is so overused and I know I can do better, so his hand will soon be on the recieving end of my dremmel. I'm going to remove the clenched part of the powerfist and replace it with a powerfist hand that's splayed open to shoot force lightning. Would have started on that tonight but I forgot my styrene at home, oops. His head is tilted as far forward as I can take it without it looking like he has a broken neck, the intent is to grant the hood a deeper concealing shadow this will be aided by the painting where I'll be keeping everything from the nose up very dark so he disappears into the hood and give him yellow eyes. I'm going to try painting him as though he were underlit aka "monster lighting" to give him a creepy air to him. I gave him the same sword as Vader so that it helps tie them together visually as Sith lords and I also like the AOBR sowrd a lot for some reason. Like Vader his sword will be painted red (of course).
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Fio'Ui
- Agentarrow
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Post subject: Re: A Star Wars list - Imperial Army Posted: May 18 2009 08:12 |
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Joined: Jan 24 2009 01:00 Location: Southeast MI Native English speaker?: Yes
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