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 Post subject: Space Pope II's Imperial Guard (HOLD THE LINE!)
PostPosted: Feb 07 2011 02:47 
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Joined: Dec 24 2010 12:25
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Firstly I know this is supposed to be in enemies and alternate systems but I'm afraid my status won't let me post there. Secondly I hear cries of HERESY and BURN THE HERATIC fear not though. Judging how far Their home planet is from tau space it's very possible it's been infiltrated by our little blue friends already... :crafty:
Fluff wise I'm doing a no brainer at the moment so I'll come up with something eventually.
Lets get onto what you all want. Pictures!

I'll start with the command squad. It may only use grenade launchers but a budget master of ordinance more than makes up for that with a str 9 blast.
Image

Next we have 3 Veteran squads and a half primed chimera. Only the plasma squad is painted and all the veterans have been given auto cannons.
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Image

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Bringing up the rear is my leman russ. I'm going to buy a demolisher and swap the turrets so I have a vanilla russ with lascannon and a demolisher with multimeltas.
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Although I won't be fielding this in the foreseeable future I couldn't pass up the chance to show you guys here the very first imperial model I painted. Plasma Sentinal!
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I'll update as often as I can and try to keep things going at a steady pace. The plan is to build up to a 750 point list, then a 1000 and possibly 1500 but we'll see how things go. Enjoy :D

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Last edited by space pope II on Nov 06 2011 03:05, edited 7 times in total.

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 Post subject: Re: Space Pope II's Cytherian Guard (WIP)
PostPosted: Feb 07 2011 02:49 
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Nice army, but FYI Cytheria is, according to the rulebook, a Tau-occupied jungle planet.

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 Post subject: Re: Space Pope II's Cytherian Guard (WIP)
PostPosted: Feb 07 2011 02:49 
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I don't mean to rain on your parade but wasn't Cytheria annexed by the Empire already?

BRB Pg 172

Edit- Ninja'd by zass


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 Post subject: Re: Space Pope II's Cytherian Guard (WIP)
PostPosted: Feb 07 2011 03:34 
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I didn't realize. Is it only in the big rule book or is it in the Assault on black reach one as well? I saw it in the guard codex, liked the name and the only info I could gather was that planets were raising tithes in the area so I assumed Cytheria was one of them :D Still, there is nothing to say they can't be an independent gue' vesa army

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Feb 07 2011 09:41 
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I wouldn't know. I don't have the small rulebook, but I would think that it would only be in the BRB as part of the fluff pages.


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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Feb 07 2011 10:24 
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Ell'ran wrote:
I wouldn't know. I don't have the small rulebook, but I would think that it would only be in the BRB as part of the fluff pages.



Main rulebook, page 173. The planet has been conquered by the Tau, only a few stubborn (and ineffective) Catachan guerrillas remain.


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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Feb 08 2011 11:03 
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Thanks for clearing that up. I've edited the title so there will be no more looks of horror when people see I raised a regiment on a tau controlled jungle planet :D

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Feb 22 2011 09:44 
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After several weeks I have finally made progress. It's not much but I've finished my command squad. I would have done more except I ran out of primer so had to scrounge for some chaos black and there was barely enough. Here they are in all there glory.
Image

And here is my master of ordinance. The little targeting box thing he has is the grip of a laspistol and I think, part of a hunter killer bracket from the chimera.
Image
I know his eyes aren't painted but I'm not very good with them and I think this generally looks better than two blobs of skull white in various sizes :D
I should also be getting another chimera by the end of the week but the next update probably won't be for a while.

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Last edited by space pope II on Dec 10 2011 08:31, edited 1 time in total.

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Feb 22 2011 06:06 
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Looking good so far keep it up

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Feb 22 2011 09:48 
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Yes, painting the eyes really makes the model's face stand out in the field, which could be a good or bad thing. There's a whole section about it from the How to Paint Citadel Miniatures guide from GW.

Also the guy with the chainsword in your command squad looks awesome :biggrin:

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Feb 26 2011 03:13 
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I'm glad you like him :biggrin:

Right, I didn't get another chimera but I did get some more primer which means I've finished off the first one and have primed/will prime the rest of my models. So here is my first chimera in all it's blue-grey glory :D
Image
Image
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Hope you like it. C&C welcome :D

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Last edited by space pope II on Dec 10 2011 08:32, edited 1 time in total.

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Mar 01 2011 02:40 
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I love the attention to detail that you put into your models, but they do seem a bit dark. Idk if that's a trick of the camera or if you went a little wash-happy when the time came, or if it's intentional. Either way, you've done some great work here. The chimera looks like it just rumbled off a ash-choked battlefield and into my computer, keep it up. :)


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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Mar 04 2011 04:40 
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Nothing special to report but I should finally be getting that other chimera tomorrow along with another russ :evil: That will mean I've reached 750 points and my first target. For the next step do you think I should go for 2x vendettas or another russ and chimera :D

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Mar 22 2011 10:22 
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Sorry I've been quiet for a while but GCSE's do have slightly higher priority than collecting and painting
an army :D Anyway I believe actions speak louder than words so here is the next batch of guardsmen.

Melta squad
Image
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Chimera
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Armored Assault! (albeit a small one...)
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I just need to do the flamer squad now and I'll be done for the moment. Also I'm hoping to get my hands on a shadow sword this april and wanted to come up with a name it's crew would give it. Going with the ancient greek theme I've got several in mind. Typhon, Ladon and Hyperion spring to mind. What do you think? Can you think of something better?

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Last edited by space pope II on Dec 10 2011 08:34, edited 2 times in total.

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Mar 22 2011 10:33 
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Nice colour scheme S'pope!

I used to play an old friend (Guard) that had a very similar scheme, and seeing yours brought back pleasant memories. :D

I really like the way you've modeled your Multi-lasers. They look extra effective!

Any plans for a Valkyrie? I think that would look sharp in the Shadow grey!

modelglue

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Mar 22 2011 10:37 
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I was thinking of doing a couple of vendettas but the large blasts a valkyrie can put out are very tempting as well. Oh and I've actually used regal blue dry brushed with space wolves grey, codex grey and mithril silver followed by washes of badab black and gryphon sepia.

P.S. I was waiting for someone to notice the multilaser conversion :D

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Mar 22 2011 12:14 
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Your vehicles make me want to cry, they're so amazing! How do you do your weathering/paint chipping effect?


Also, as for a name for a ShadowSword, maybe Anoklusmos? Translates to Riptipe(more specifically to Wash(Ano) against(klyzein(converted to klusmos))), and in ancient Greek mythology, it was a VERY deadly sword, made of celstial bronze and thus able to kill monsters and wound gods, but not humans(directly, I imagine cracking someone upside the head with its hilt would still hurt). Makes sense, because you wouldn't have your SS hunting squads of troops, you'd be tank/large creature-hunting with it, right(AFAIK, I've never done any real research into the IG and their tanks)?

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Mar 22 2011 02:04 
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First off, the vehicles. I have simply given it a base coat of regal blue followed by a wash of badab black. I then dry brush space wolves grey all over it, followed by a dry brush of codex grey. Finally I give it another wash of badab black and gryphon sepia then give it a very light dry brush of mithril silver. It's really simple but looks great :)

As for Anoklusmos I never thought of naming the shadowsword after a weapon. I was more focused on the really powerful monsters and the titans. I like it though! It's also made me think of Aegis, Zeus' shield. It had the head of medusa imprinted on it and anyone who saw it ran away in sheer terror.

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Mar 22 2011 02:11 
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Exactly. Name a weapon after a weapon!Or, if you play Dwarf Fortress, engrave a picture of the weapon you're using on the weapon you're using... Or, for that matter, a heavy defense after a godly defense.

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 Post subject: Re: Space Pope II's Imperial Guard (WIP)
PostPosted: Mar 24 2011 07:18 
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RE the Shadowsword's name:
How about Achilles, the Hammer of Troy, Hades' Bane...

I was browsing google/wiki and I found the following link. I think you might find it useful or inspirational.

http://en.wikipedia.org/wiki/List_of_mythological_objects


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