- yeah, ooops
I had only one squad in my initial list, and now I know why. I don't think it made any difference in any of the three games, as they always shot at the same target and deployed right next to one another. They gave up an extra KP in game 2, actually, which might have cost me the win.
- I am not a fan of deep striking him. It means I need a crisis shas'vre at +10 points just so I can give him the Positional Relay, and it means I am low on missile pods if I load Farsight up with purely close range shooting. Plus, both the 2nd and 3rd armies I faced had multiple smalll units, who would have loved
683 pts dropping into their midst
But I might try it the way you suggest in a friendly game and see how it goes. I will need to rework the list for Rapid Fire in October - not just to shrink the PF to just one squad of 8, although that doesn't change the points cost at all - but because one of the missions is all Night Fight, so I will need more BSFs.
EDIT: Farsight is on a dreadnought sized base, since that suits the Forgeworld model he is based on. Just wanted to say that I also did a regular crisis suit-sized base for him and brought that to the tournament, and explained to each opponent that I could swap out the bases if they minded at all. None of them did.