AleksandrGRC wrote:But thats still 3 killpoonts (killpoints seem to be the main bane
Yeah, this is the issue. We Tau already have an uphill battle in front of us, we can't hamper ourselves with 25+ KP in a normal list. Normally we've done really well in KP games, but a savvy player can target our Drones and score tons of KP in 1-2 turns. For me, no infantry squads of fewer than 5 models, no Drone squads of fewer than 4 models. The bigger the better if you can manage it. Solo deep strike Commanders should take 2 Drones, but that should be considered a desperate tactic.
AleksandrGRC wrote:I honestly think markerlights spread out over units and doing what we can to not lean so heavily on them is going to be our best layout.
Yeah, it looks like it. Keeping Markerlights spread out, so opponents can't target them. They might not make our accuracy much better (re-rolling ones is 1/12 more shots hitting), but they will prevent Ion weapons from overheating so much. Also, Seeker Missiles might... just might... be useful.